There are network structures you can choose from when implementing Windows NT Server.
The workgroup model can best be demonstrated by thinking of each Windows NT Server as an island. Each Windows NT Server has its own security database, resource listings and users. The Windows NT Servers do not share this information among each other nor do they request permission when clients access different servers. You can consider the workgroup model as the peer to peer implementation of Windows NT Server.
Windows NT Server uses a graphical user interface to allow administrators to control the server environment. The graphical user interface is almost the same as the Windows 95 or Windows 98 interface and are exactly the same as Windows NT Workstation.
The clients supported by Windows NT Server include:
- DOS: MSDOS and PCDOS clients are supported versions 5.0 and above.
- Windows 3.x: The 16 bit graphical user interface operating system from Microsoft.
- Windows for Workgroups 3.11: The 16 bit graphical user interface operating system from Microsoft that includes built in networking.
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When a network is initially designed, a topology is selected and the task of developing the parts of the network begins. There are two parts of every network and they are backbones and segments.
Each part of a network is used to achieve communications. The difference between the parts of a network lies in the network clients they serve.